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Attach & Hide

What do both keywords mean?

Hide keyword

The :Hide: keyword is utilised to hide certain details of parts, incase a user prefers to fully swap how a functional part looks.

Hiding:
:Hide: When applied onto anything, if the mod supports it, its visual parts will be automatically hidden.

Advanced Hiding:
:Hide:GFace: In this example, its using a keyword as it cannot identify what specific thing you want to use it for, in this case, hiding the background/face of a gauge.

Attach keyword

Attach keyword is used to attach parts onto elements previously not attachable in the past, all you need is one of the keywords below.

Attaching:
:Attach:Rotor: When applied on a helicopter rotor, any parts that are placed on the rotor will attach to the blades.

Advanced Attaching / Combo:
:Hide:Attach:Rotor: In this example, it will also hide the visual parts of the rotor and attach the pieces placed on the rotor to it.

Keyword / Functionality Table

Compatible/Keyword Required

Automatic (Only Action needed)

Keyword Explanation Attach Hide
Engine-Related
Rotor Hides or attaches to a helicopter rotor
Prop Hides or attaches an aircraft propeller
Hub Hides a propeller hub; If you want to hide the hub and replace it with a new one, use this for attach instead of attempting :attach:prop:
Ramjet Hides a ramjet
Nozzle Hides 2D/3D/Regular Nozzle. Also attaches to 2D/3D Nozzle
Jet Turbines
N/A Just :Hide: will hide entire turbine AND nozzle
Turbine Hides turbine, but not nozzle.
Nozzle Hides nozzle, but not turbine.
Rim Hides high bypass turbine green rim.
Weaponry
FLIR :attach:flir: and on children of the flir :attball: or :attmount:
Missile Hides AGM & IR missile parts. (Bro just make a custom missile)
Gun Hide / Attach to the gun. Can be used to replace gun models or rotate custom nozzles with the gatling
Cockpit/Instruments
Cockpit Hides Jimmy
Controls Hides Jimmy’s controls
HUD Hides the HUD sides & glass.
GFace Hides the background of the gauge, including numbering & plate
GNeedle Hides the needle of a gauge. Can also attach child objects to it
Uncategorised / General
Spotlight Hides spotlight
Joints Hides Joints
BasicWheel Attaches to a rotating part of a regular wheel (no suspension) and/or hides
Rim For the above, hides just the rim, for attaching to wheel at same time use Hide:Attach:Rim:BasicWheel:
Backside Backface Removes the black part of fuselage, good for first-person drone cockpits
Technical

Technical keywords incase there is a part that doesn't have a keyword above yet.

TECHNICAL
gfx
Hides all MeshRenderer under gfx
Can be used for: Turbochargers, Basic Wheels
TECHNICAL
_gfx
Hides all MeshRenderer under _gfx
Can be used for: Piston Engines,
TECHNICAL
Regardless
Hunts and removes every MeshRenderer under a part. Used to hide HUD walls & glass
Can be used for: HUD
TECHNICAL
Graphics
Hides all MeshRenderer under graphics
Can be used for: Spotlights,